Sunday, September 23, 2012

Android - Versioning Your Applications

Hello


Versioning is a critical component of your application upgrade and maintenance strategy. Versioning is important because:
  • Users need to have specific information about the application version that is installed on their devices and the upgrade versions available for installation.
  • Other applications — including other applications that you publish as a suite — need to query the system for your application's version, to determine compatibility and identify dependencies.
  • Services through which you will publish your application(s) may also need to query your application for its version, so that they can display the version to users. A publishing service may also need to check the application version to determine compatibility and establish upgrade/downgrade relationships.


The Android system does not use app version information to enforce restrictions on upgrades, downgrades, or compatibility of third-party apps. Instead, you (the developer) are responsible for enforcing version restrictions within your application or by informing users of the version restrictions and limitations. The Android system does, however, enforce system version compatibility as expressed by the minSdkVersion attribute in the manifest. This attribute allows an application to specify the minimum system API with which it is compatible. For more information see Specifying Minimum System API Version.



Setting Application Version


To define the version information for your application, you set attributes in the application's manifest file. Two attributes are available, and you should always define values for both of them:
  • android:versionCode — An integer value that represents the version of the application code, relative to other versions.
    The value is an integer so that other applications can programmatically evaluate it, for example to check an upgrade or downgrade relationship. You can set the value to any integer you want, however you should make sure that each successive release of your application uses a greater value. The system does not enforce this behavior, but increasing the value with successive releases is normative.
    Typically, you would release the first version of your application with versionCode set to 1, then monotonically increase the value with each release, regardless whether the release constitutes a major or minor release. This means that the android:versionCode value does not necessarily have a strong resemblance to the application release version that is visible to the user (see android:versionName, below). Applications and publishing services should not display this version value to users.
  • android:versionName — A string value that represents the release version of the application code, as it should be shown to users.
    The value is a string so that you can describe the application version as a <major>.<minor>.<point> string, or as any other type of absolute or relative version identifier.
    As with android:versionCode, the system does not use this value for any internal purpose, other than to enable applications to display it to users. Publishing services may also extract the android:versionName value for display to users.
You define both of these version attributes in the <manifest> element of the manifest file.
Here's an example manifest that shows the android:versionCode and android:versionName attributes in the<manifest> element.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
      package="com.example.package.name"
      android:versionCode="2"
      android:versionName="1.1">
    <application android:icon="@drawable/icon" android:label="@string/app_name">
        ...
    </application>
</manifest>
In this example, note that android:versionCode value indicates that the current .apk contains the second release of the application code, which corresponds to a minor follow-on release, as shown by the android:versionName string.
The Android framework provides an API to let applications query the system for version information about your application. To obtain version information, applications use the getPackageInfo(java.lang.String, int) method of PackageManager.




Specifying Your Application's System API Requirements

If your application requires a specific minimum version of the Android platform, or is designed only to support a certain range of Android platform versions, you can specify those version requirements as API Level identifiers in the application's manifest file. Doing so ensures that your application can only be installed on devices that are running a compatible version of the Android system.
To specify API Level requirements, add a <uses-sdk> element in the application's manifest, with one or more of these attributes:
  • android:minSdkVersion — The minimum version of the Android platform on which the application will run, specified by the platform's API Level identifier.
  • android:targetSdkVersion — Specifies the API Level on which the application is designed to run. In some cases, this allows the application to use manifest elements or behaviors defined in the target API Level, rather than being restricted to using only those defined for the minimum API Level.
  • android:maxSdkVersion — The maximum version of the Android platform on which the application is designed to run, specified by the platform's API Level identifier. Important: Please read the <uses-sdk> documentation before using this attribute.
When preparing to install your application, the system checks the value of this attribute and compares it to the system version. If the android:minSdkVersion value is greater than the system version, the system aborts the installation of the application. Similarly, the system installs your application only if its android:maxSdkVersion is compatible with the platform version.
If you do not specify these attributes in your manifest, the system assumes that your application is compatible with all platform versions, with no maximum API Level.
To specify a minimum platform version for your application, add a <uses-sdk> element as a child of <manifest>, then define the android:minSdkVersion as an attribute.

The following app was published using this post.

Source - http://developer.android.com/tools/publishing/versioning.html

Nathan

Sunday, September 2, 2012

Android - Themes and Styles

Hello


style is a collection of properties that specify the look and format for a View or window. A style can specify properties such as height, padding, font color, font size, background color, and much more. A style is defined in an XML resource that is separate from the XML that specifies the layout.
Styles in Android share a similar philosophy to cascading stylesheets in web design—they allow you to separate the design from the content.
For example, by using a style, you can take this layout XML:
<TextView
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:textColor="#00FF00"
    android:typeface="monospace"
    android:text="@string/hello" />
And turn it into this:
<TextView
    style="@style/CodeFont"
    android:text="@string/hello" />
All of the attributes related to style have been removed from the layout XML and put into a style definition called CodeFont, which is then applied with the style attribute. You'll see the definition for this style in the following section.
theme is a style applied to an entire Activity or application, rather than an individual View (as in the example above). When a style is applied as a theme, every View in the Activity or application will apply each style property that it supports. For example, you can apply the same CodeFont style as a theme for an Activity and then all text inside that Activity will have green monospace font.




Defining Styles


To create a set of styles, save an XML file in the res/values/ directory of your project. The name of the XML file is arbitrary, but it must use the .xml extension and be saved in the res/values/ folder.
The root node of the XML file must be <resources>.
For each style you want to create, add a <style> element to the file with a name that uniquely identifies the style (this attribute is required). Then add an <item> element for each property of that style, with a name that declares the style property and a value to go with it (this attribute is required). The value for the <item> can be a keyword string, a hex color, a reference to another resource type, or other value depending on the style property. Here's an example file with a single style:
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <style name="CodeFont" parent="@android:style/TextAppearance.Medium">
        <item name="android:layout_width">fill_parent</item>
        <item name="android:layout_height">wrap_content</item>
        <item name="android:textColor">#00FF00</item>
        <item name="android:typeface">monospace</item>
    </style>
</resources>
Each child of the <resources> element is converted into an application resource object at compile-time, which can be referenced by the value in the <style> element's name attribute. This example style can be referenced from an XML layout as @style/CodeFont (as demonstrated in the introduction above).
The parent attribute in the <style> element is optional and specifies the resource ID of another style from which this style should inherit properties. You can then override the inherited style properties if you want to.
Remember, a style that you want to use as an Activity or application theme is defined in XML exactly the same as a style for a View. A style such as the one defined above can be applied as a style for a single View or as a theme for an entire Activity or application. How to apply a style for a single View or as an application theme is discussed later.

Inheritance

The parent attribute in the <style> element lets you specify a style from which your style should inherit properties. You can use this to inherit properties from an existing style and then define only the properties that you want to change or add. You can inherit from styles that you've created yourself or from styles that are built into the platform. (See Using Platform Styles and Themes, below, for information about inheriting from styles defined by the Android platform.) For example, you can inherit the Android platform's default text appearance and then modify it:
    <style name="GreenText" parent="@android:style/TextAppearance">
        <item name="android:textColor">#00FF00</item>
    </style>
If you want to inherit from styles that you've defined yourself, you do not have to use the parent attribute. Instead, just prefix the name of the style you want to inherit to the name of your new style, separated by a period. For example, to create a new style that inherits the CodeFont style defined above, but make the color red, you can author the new style like this:
    <style name="CodeFont.Red">
        <item name="android:textColor">#FF0000</item>
    </style>
Notice that there is no parent attribute in the <style> tag, but because the name attribute begins with theCodeFont style name (which is a style that you have created), this style inherits all style properties from that style. This style then overrides the android:textColor property to make the text red. You can reference this new style as @style/CodeFont.Red.
You can continue inheriting like this as many times as you'd like, by chaining names with periods. For example, you can extend CodeFont.Red to be bigger, with:
    <style name="CodeFont.Red.Big">
        <item name="android:textSize">30sp</item>
    </style>
This inherits from both CodeFont and CodeFont.Red styles, then adds the android:textSize property.
Note: This technique for inheritance by chaining together names only works for styles defined by your own resources. You can't inherit Android built-in styles this way. To reference a built-in style, such as TextAppearance, you must use the parent attribute.




Style Properties

Now that you understand how a style is defined, you need to learn what kind of style properties—defined by the<item> element—are available. You're probably familiar with some already, such as layout_width and textColor. Of course, there are many more style properties you can use.
The best place to find properties that apply to a specific View is the corresponding class reference, which lists all of the supported XML attributes. For example, all of the attributes listed in the table of TextView XML attributes can be used in a style definition for a TextView element (or one of its subclasses). One of the attributes listed in the reference is android:inputType, so where you might normally place theandroid:inputType attribute in an <EditText> element, like this:
<EditText
    android:inputType="number"
    ... />
You can instead create a style for the EditText element that includes this property:
<style name="Numbers">
  <item name="android:inputType">number</item>
  ...
</style>
So your XML for the layout can now implement this style:
<EditText
    style="@style/Numbers"
    ... />
This simple example may look like more work, but when you add more style properties and factor-in the ability to re-use the style in various places, the pay-off can be huge.
For a reference of all available style properties, see the R.attr reference. Keep in mind that all View objects don't accept all the same style attributes, so you should normally refer to the specific View class for supported style properties. However, if you apply a style to a View that does not support all of the style properties, the View will apply only those properties that are supported and simply ignore the others.
Some style properties, however, are not supported by any View element and can only be applied as a theme. These style properties apply to the entire window and not to any type of View. For example, style properties for a theme can hide the application title, hide the status bar, or change the window's background. These kind of style properties do not belong to any View object. To discover these theme-only style properties, look at the R.attrreference for attributes that begin with window. For instance, windowNoTitle and windowBackground are style properties that are effective only when the style is applied as a theme to an Activity or application. See the next section for information about applying a style as a theme.
Note: Don't forget to prefix the property names in each <item> element with the android: namespace. For example: <item name="android:inputType">.



Applying Styles and Themes to the UI


There are two ways to set a style:
  • To an individual View, by adding the style attribute to a View element in the XML for your layout.
  • Or, to an entire Activity or application, by adding the android:theme attribute to the <activity> or<application> element in the Android manifest.
When you apply a style to a single View in the layout, the properties defined by the style are applied only to thatView. If a style is applied to a ViewGroup, the child View elements will not inherit the style properties—only the element to which you directly apply the style will apply its properties. However, you can apply a style so that it applies to all View elements—by applying the style as a theme.
To apply a style definition as a theme, you must apply the style to an Activity or application in the Android manifest. When you do so, every View within the Activity or application will apply each property that it supports. For example, if you apply the CodeFont style from the previous examples to an Activity, then all View elements that support the text style properties will apply them. Any View that does not support the properties will ignore them. If a View supports only some of the properties, then it will apply only those properties.

Apply a style to a View

Here's how to set a style for a View in the XML layout:
<TextView
    style="@style/CodeFont"
    android:text="@string/hello" />
Now this TextView will be styled as defined by the style named CodeFont. (See the sample above, in Defining Styles.)
Note: The style attribute does not use the android: namespace prefix.




Apply a theme to an Activity or application

To set a theme for all the activities of your application, open the AndroidManifest.xml file and edit the <application> tag to include the android:theme attribute with the style name. For example:
<application android:theme="@style/CustomTheme">
If you want a theme applied to just one Activity in your application, then add the android:theme attribute to the <activity> tag instead.
Just as Android provides other built-in resources, there are many pre-defined themes that you can use, to avoid writing them yourself. For example, you can use the Dialog theme and make your Activity appear like a dialog box:
<activity android:theme="@android:style/Theme.Dialog">
Or if you want the background to be transparent, use the Translucent theme:
<activity android:theme="@android:style/Theme.Translucent">
If you like a theme, but want to tweak it, just add the theme as the parent of your custom theme. For example, you can modify the traditional light theme to use your own color like this:
<color name="custom_theme_color">#b0b0ff</color>
<style name="CustomTheme" parent="android:Theme.Light">
    <item name="android:windowBackground">@color/custom_theme_color</item>
    <item name="android:colorBackground">@color/custom_theme_color</item>
</style>
(Note that the color needs to supplied as a separate resource here because the android:windowBackground attribute only supports a reference to another resource; unlike android:colorBackground, it can not be given a color literal.)
Now use CustomTheme instead of Theme.Light inside the Android Manifest:
<activity android:theme="@style/CustomTheme">




Select a theme based on platform version

Newer versions of Android have additional themes available to applications, and you might want to use these while running on those platforms while still being compatible with older versions. You can accomplish this through a custom theme that uses resource selection to switch between different parent themes, based on the platform version.
For example, here is the declaration for a custom theme which is simply the standard platforms default light theme. It would go in an XML file under res/values (typically res/values/styles.xml):
<style name="LightThemeSelector" parent="android:Theme.Light">
    ...
</style>
To have this theme use the newer holographic theme when the application is running on Android 3.0 (API Level 11) or higher, you can place an alternative declaration for the theme in an XML file in res/values-v11, but make the parent theme the holographic theme:
<style name="LightThemeSelector" parent="android:Theme.Holo.Light">
    ...
</style>
Now use this theme like you would any other, and your application will automatically switch to the holographic theme if running on Android 3.0 or higher.
A list of the standard attributes that you can use in themes can be found at R.styleable.Theme.
For more information about providing alternative resources, such as themes and layouts, based on the platform version or other device configurations, see the Providing Resources document.



Using Platform Styles and Themes


The Android platform provides a large collection of styles and themes that you can use in your applications. You can find a reference of all available styles in the R.style class. To use the styles listed here, replace all underscores in the style name with a period. For example, you can apply the Theme_NoTitleBar theme with"@android:style/Theme.NoTitleBar".
The R.style reference, however, is not well documented and does not thoroughly describe the styles, so viewing the actual source code for these styles and themes will give you a better understanding of what style properties each one provides. For a better reference to the Android styles and themes, see the following source code:
These files will help you learn through example. For instance, in the Android themes source code, you'll find a declaration for <style name="Theme.Dialog">. In this definition, you'll see all of the properties that are used to style dialogs that are used by the Android framework.
For more information about the syntax used to create styles in XML, see Available Resource Types: Style and Themes.
For a reference of available style attributes that you can use to define a style or theme (e.g., "windowBackground" or "textAppearance"), see R.attr or the respective View class for which you are creating a style.
The following app was published using this post.

Source - http://developer.android.com/guide/topics/ui/themes.html

Nathan